Interview: Daniel Blinkhorn

—>
Daniel Blinkhorn, media artist from Australia

artist biography

His video “Resource 14” is participating in
VideoChannel’s “image vs music”—>

resource 14

.

—>
Interview:10 questions

1.
Question:
Tell me something about your life and the educational background
Answer:
I grew up in the Blue Mountains, which is on the western outskirts of Sydney in Australia in 1973 and I’m currently living in Sydney…I attended all sorts of schools and had all sorts of interests growing up, until I finally settled on music as my major at University. After completing an honours degree in music composition, I decided to continue at a graduate level where I did a masters in music before concentrating on acousmatic and electroacoustic music where I did another masters (this time in research) and I’m currently completing a Doctorate, focusing on various techniques in computer based composition (among other things including the intersection of acoustic and electronic resources in music and music combined with new media/ film etc…). I’m also currently completing a graduate diploma in education…

2.
Question:
When, how and why started you filming?
Answer:
As I mentioned, initially I trained as a composer and then decided to move into working intensively with computers in my music. After a couple of years working in environments that completely immersed the audience/ participant in sound spectra, I decided that I’d like to try my hand at creating a visual component for the sounds. Firstly, to see what kinds of relationships I could create between the sounds and the images, and secondly (and perhaps more importantly) in the hope of creating a more immersive sensory environment. To this end, working with film seemed a natural progression…

3.
Question:
What kind of subjects have your films?
Answer:
For me, the subjects are primarily abstract…frequency, light, texture, spatialisation…these types of concepts really play the role of the subject in my work (or at least the starting point) although I do also draw from subject matter inherent in the sound component of the film, as with Resource 14, where the music is created entirely from recordings of sand and so the images in the work reflect this by also concentrating on sand. (When starting with images first then creating sound the process is simply reversed…)

4.
Question:
How do you develop your films, do you follow certain principles, styles etc?
Answer:
You know, I’ve noticed that only one or two principles seem to dominate the development of my works at present…The need to provide a kind of synchronicity between the images and the audio is an absolute necessity (no matter how abstruse the synchronous connections may be!) and gesture…It seems that at the moment I’ve been creating visual environments that contain a great deal of inner movement, expressing a series of interconnected gestures…

5.
Question:
Tell me something about the technical equipment you use.
Answer:
I primarily work in the digital domain with a variety of film production and editing platforms on both mac and pc (Premiere, HyperEngine-AV etc) …I do have an old 16mm film projector and camera which I occasionally dust off and play around with which is great, but I mainly use a canon EOS 350D digital camera (with a couple of different lenses) and a JVC GR-D290 Mini DV video camera…

6.
Question:
What are the chances of new media for the genre film/video in general and you personally?
Answer:
I’m not certain that I’m qualified to make any kind of penetrating observations about the evolution of the genre film/video and the impact new media will have on them, but I do firmly believe that, just as film and video were radical innovations in new media at one time, they themselves strike me as highly adaptive forms of media which lend themselves to a multitude of new media variegation and integration…For me personally, the idea of diffusing material via the internet (in projects such as this) as well as drawing from other applications of new media (podcasting, downloading, sideloading etc), and of course the numerous innovations in advanced technologies for home studios, can only provide a fuller, broader and richer platform for the creation of the genre film and video…

7.
Question:
How do you finance your films?
Answer:
Sadly, entirely on my own…Due to the nature of my work to date (works that don’t involve extensive resources of cast and crew, post production etc), I’ve had the luxury of simply doing all the video direction, production, editing and sound myself…This obviously reduces costs exponentially, with only hardware and software being the real issues monetarily however, this will probably change over time with the inclusion of more resources/ equipment etc and so I expect finance for my work will become more of an issue in the future…

8.
Question:
Do you work individually as a video artist/film maker or do you work in a team? if you have experience in both, what is the difference, what do you prefer?
Answer:
I work independently, which means I’m unable to comment on any of the collaborative issues inherent in team projects. In the future I hope to work with others as I believe (probably as a result of my music background) that joint projects and interdisciplinary collaborations help to bring about new ways of seeing and thinking about concepts etc, something which is vital to the medium of film and video…

9.
Question:
Who or what has a lasting influence on your film/video making?
Answer:
I would have to say the wonderfully creative and inspired Canadian film maker/ artist/ animator Norman Maclaren’s works have made a real impact on the way I see and think about film making… The appeal of his works in particular for me would be the amount of experimentation and innovation he generated through the use of new techniques in animation, the brilliant, deeply colourful and sometimes humorous presentation of his material, and the penetrating relationships he forms with music/ sound art and video…

10.
Question:
What are your future plans or dreams as a film/video maker?
Answer:
My future plans…? To continue investigating some of the more synchronous aspects of sound and image, and the relationships created when we place the same amount of emphasis on both elements… I have plans to move into works for multichannel video and audio as well as learning (and hopefully developing) new techniques in digital filming and editing which may or may not draw from elements of sonification resultant in the images and gestures created on screen…